The overlapping control scheme I imagine stems from mirroring the limited button options of an NES controller (shoulder button dash not withstanding) which can lead to a few awkward moments like accidentally air slashing across the screen to your doom. I can kinda understand that, especially in a game where you can extend your health bar it ain't great to design an obstacle course segment and then someone just sneak past half of it with some cheap hits, still as the game ramps up the small platforms over death hazards while projectiles fling in all over the place, maybe those electrified floors should just hit HARD instead of insta-kill. ![]() Between this focus on instant death floors in later areas and a laughably small amount of invincibility frames I almost get the impression that they didn't want the player to ever be able to have a damage boosting moment. One of the appeals of the modern retro inspired title is to take that old school style and exorcize the clumsier aspects of them, often those related to making things "hard" back in the day so you wouldn't storm through the game at pace.Ĭyber Shadow is indeed one of those games where you have a health bar but you may well forget with how often your deaths comes from being knocked back into a pit/instant death spike/electric trap. Continued abuse of our services will cause your IP address to be blocked indefinitely.This is one of the most frustrating games I've played in a while I gotta say, not a bad game but one that feels like it has the potential to be a modern retro styled classic but keeps making small decisions that add up to drag things down. ![]() Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. ![]() This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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